This is the file which will be used to hold information on statisified Pokémon. Not all Pokémon are currently represented, as we built up the stats when a playtester decided to use him in a session. If you would like a specific Pokémon to be listed, contact Arc and tell him which one. (Arc: And, please, don't tell me to type all of them in. Much as I'd love to, I don't have the time to do it in.)

Each pokémon is rated for power and ability, from the lowly zeros to the almighty fives, with no restriction on how high it can go. Most normal Pokémon are rated 1, by the way. If you're picking a starting Pokémon to own, you'll only be able to pick a Level 0 or 1 Pokémon, unless your Narrator approves the optional system suggested in character creation. As a Pokémon player, right now we have no offical method of allowing you to start off as a higher-rate species. Perhaps, if your gaming group chipped in some IP, and you accepted a life of misfortune, your Narrator would let you start off as one of those heavyweights.


Rate 0


Caterpie, a Bug-type Pokémon
Strength 1, Beauty 1, Agility 2, Reflexes 2, Health 2
Intellegence 2, Perception 3, Creativity 1, Social 3, Willpower 2
Starting Move:  Tackle
Advantages:  Danger Sense 3, 5 extra Idenity.

Magikarp, a Water-type Pokémon
Strength 1, Beauty 1, Agility 0, Reflexes 1, Health 2
Intellegence 0, Perception 2, Creativity 0, Social 1, Willpower 1
Starting Move:  Splash
Advantages:  None. Magikarp players, and ONLY players, get to spend 50 instead of 20 Identity, to be fair. Certain Narrators may ban Magikarp as a selectable race.


Rate 1

Abra, a Psychic-type Pokémon
Strength 2, Beauty 2, Agility 3, Reflexes 1, Health 2
Intellegence 6, Perception 4, Creativity 3, Social 2, Willpower 5

Starting Move:  Teleport
Advantages:  Psychic Level 2, 50 extra SP.

Charmander, a Fire-type Pokémon
Strength 3, Beauty 2, Agility 2, Reflexes 3, Health 3
Intellegence 3, Perception 3, Creativity 3, Social 4, Willpower 4
Starting Move:  Scratch
Advantages:  Combat Score +10, 15 extra Skill Points, Claws +3, Resist Damage 1.

Geodude, a Rock-type Pokémon
Strength 5, Beauty 1, Agility 3, Reflexes 2, Health 5
Intellegence 2, Perception 2, Creativity 2, Social 2, Willpower 4.
Starting Move:  Tackle
Advantages:  Hard armored skin has an effective Resistance of 2. Hovering.

Machop, a Fighting-type Pokémon
Strength 5, Beauty 1, Agility 4, Reflexes 3, Health 5
Intellegence 3, Perception 3, Creativity 1, Social 1, Willpower 3
Starting Move:  Karate Chop
Advantages:  Combat Score +15

Mangemite, an Eletric-type Pokémon
Strength 2, Beauty 2, Agility 3, Reflexes 2, Health 4
Intellegence 3, Perception 4, Creativity 2, Social 4, Willpower 5
Starting Move: Thundershock 
Advantages:  Hovering, Night Sight level 3. Silicate steel body has a natural Resistance: 1.

Nidoran, a Poison-type Pokémon
Strength 2, Beauty 4, Agility 2, Reflexes 2, Health 3
Intellegence 3, Perception 3, Creativity 3, Social 4, Willpower 4
Starting Move:  Tackle
Advantages:  Poisonous barbs, Intensity equal to experience level. Resist Poison, level 3. Bite +6. Combat Score +5. Ten extra Idenity.
Note:  This data applies to both male and female Nidoran. In OPKRPG, the difference shows up when they evolve.

Oddish, a Grass-type Pokémon
Strength 2, Beauty 3, Agility 3, Reflexes 2, Health 5
Intellegence 3, Perception 5, Creativity 4, Social 5, Willpower 4
Starting Move:  Absorb
Advantages:  None.

Paras, a Bug- and Grass-type Pokémon
Strength 2, Beauty 2, Agility 2, Reflexes 4, Health 4
Intellegence 2, Perception 4, Creativity 3, Social 3, Willpower 1
Starting Move:  Scratch
Advantages:  10 extra Character Points and Idenity. Resist Disease/Poison, level 5. Resist Poison, level 5.

Pikachu, an Electric-type Pokémon
Strength 2, Beauty 4, Agility 6, Reflexes 3, Health 3
Intellegence 3, Perception 4, Creativity 3, Social 2, Willpower 5
Starting Move:  Electric Attack
Advantages:  25 bonus Skill Points.

Vulpix, a Fire-type Pokémon
Strength 3, Beauty 5, Agility 3, Reflexes 4, Health 3
Intellegence 4, Perception 3, Creativity 3, Social 1, Willpower 2
Starting Move:  Tackle
Advantages:  Resist Damage, level 2. Five point Empathy bonus.


Rate 2

Nidorina, a Poison-type Pokémon
Strength 4, Beauty 2, Agility 3, Reflexes 4, Health 5
Intellegence 4, Perception 5, Creativity 3, Social 3, Willpower 5
Advantages Gained:  Resist Damage, level 2. Poisonus Barbs with an intensity equal to twice her level - how many levels spent as a Nidoran.
Credits: Joseph Scharfenberg.

Nidorino, a Poison-type Pokémon
Strength 5, Beauty 1, Agility 3, Reflexes 4, Health 6
Intellegence 4, Perception 5, Creativity 3, Social 2, Willpower 6
Advantages Gained:&mbsp; Resist Damage, level 3. Courage, level 3. Combat Score +2. Poisonous Barbs, Intensity equal to twice his level minus the level he evolved.
Credits: Joseph Scharfenberg.


Return to the main page.